Modern Warfare 2 And Warzone 2.0 Patch Notes, Modern Warfare 2 And Warzone 2.0 Bug Fixes, Gameplay And More
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Modern Warfare 2 And Warzone 2.0 Patch Notes

Here are all the updates and improvements that will be made to Call of Duty: Modern Warfare 2 and Warzone 2.0 in this patch note for update 1.11. Modern Warfare 2 and Warzone 2.0’s update 1.11 provides general gameplay updates, multiplayer improvements, and general bug repairs. The full list of patch notes for Warzone 2.0 and Modern Warfare 2’s update 1.11 is provided below:

Check Here for the full patch – Modern Warfare 2 And Warzone 2.0 Patch Notes

Modern Warfare 2 And Warzone 2.0 Patch Notes Update

GENERAL

ATTACHMENTS

BUG FIXES

  • Fixed collision issues with various elements across the game that allowed players to exploit/peek/shoot through them.

  • Fixed an issue with audio occlusion and directional audio.

  • Fixed an issue causing some unlocks in the Gunsmith to not track Weapon progression.

  • Fixed an issue causing Overkill to allow players to equip the same Weapon as both a Primary and a Secondary.

  • Fixed an issue that was preventing the correct number of Battle Pass Tokens from appearing on the Battle Pass Menu.

  • Fixed an issue causing the Season Countdown Timer on the Battle Pass Menu to not indicate the correct amount of time remaining.

  • Fixed various incorrect texts in the in-game interface.

  • Fixed various issues resulting in incorrect controller input while navigating menus.

  • Fixed an issue that caused players looking down to appear erratic to others.

  • Fixed an issue that prevented some players from launching the game due to GPU compatibility.

  • Fixed an issue that was causing Focused Mode to crash the client while the Display Mode was set to Windowed.

  • Fixed an issue on PlayStation that caused the PlayStation Store icon to remain stuck on screen after experiencing a network error.

  • Fixed an issue causing progression for the “Dragon in Downtown” Calling Card to not track.

  • Fixed an issue causing the incorrect Operator icon to appear while navigating to select a custom skin for Kleo.

  • Fixed an issue causing players to get kicked back to the main menu when navigating to select the PDSW 528 Armory while customizing a Loadout.

  • Fixed an issue causing an incorrect progression requirement to appear in the Prestige menu.

  • Fixed various audio related issues causing players to hear notifications at times when they should not.

  • Fixed an issue causing Platinum Camo unlock requirements to display incorrectly after having unlocked it.

  • Fixed various issues causing the camera to shake while spectating another player.

  • Fixed an issue causing Operator model hands to appear invisible while ledge hanging.

  • Fixed an issue causing the incorrect Weapon to appear in the player Showcase.

MULTIPLAYER

BUG FIXES

  • Fixed an issue that caused the Spotter Scope to continuously highlight enemy positions.

  • Addressed a dev error in private matches, and will continue to improve stability. 

WARZONE 2.0

GAMEPLAY

BUG FIXES

  • Fixed an issue preventing some players from hearing others via Proximity Chat.

  • Fixed an issue preventing Stickers earned via DMZ Extractions from appearing on Weapons.

  • Fixed an issue on PlayStation that caused players to not see Sony profile usernames.

  • Fixed an issue causing parachute deployment to crash the game.

  • Fixed an issue causing players to lose all control of mouse movement if interacting with a container with Mixed Backpack behavior.

Battle Royale

  • Fixed an issue that caused players eliminated in the Gulag to either spectate the enemy team or spectate from underneath the playable area.

  • Fixed an issue that caused players eliminated in the Gulag to not appear in the Buy Station for squad members to buy back.

  • Fixed an issue causing players to skip the downed state and immediately perish despite having an assimilated squad member still alive.

  • Fixed an issue preventing players from jumping out of the plane during Infil.

  • Fixed an issue causing the After Action Report from appearing correctly after a match.

DMZ

  • Fixed an issue that was causing players to get kicked out of the Backpack interface if looting an eliminated player opponent that disconnected during the interaction.

  • Fixed an issue preventing players from equipping Lethal and Tactical equipment.

  • Fixed an issue that caused players to encounter the “Failed to Connect to Datacenters” error while extracting.

  • Fixed an issue that caused lobby-wide microphone input during matchmaking.

  • Fixed an issue allowing players to keep Armor Plate Carrier upgrades between matches despite having been eliminated.

  • Fixed an issue causing players to lose their Backpack upgrade when extracting after having been revived.

  • Fixed an issue causing players to incorrectly extract their insured Weapon as a contraband Weapon.

Modern Warfare 2 Game Info

A first-person shooter game called Call of Duty: Modern Warfare 2 was created by Infinity Ward and released by Activision in 2009. The direct sequel to Call of Duty 4: Modern Warfare, it is the sixth instalment in the Call of Duty series. On November 10, 2009, it was made available globally for Xbox 360, PlayStation 3, and Microsoft Windows. On the same day, Modern Warfare: Mobilized, a different version for the Nintendo DS, was also launched. Aspyr created a version for macOS that was made available in May 2014, and in 2018 the Xbox 360 version was made backwards compatible with the Xbox One.

The game’s campaign follows Task Force 141, a multinational special forces group led by Captain Soap MacTavish, as they pursue Vladimir Makarov, the head of the Russian Ultranationalist party, and 1st Battalion/75th Ranger Regiment U.S. Army Rangers who are defending the Washington, D.C. region from a Russian invasion.

Modern Warfare 2 Gameplay

In the first-person shooter Call of Duty: Modern Warfare 2, players engage in intense gun battles with hostile opponents. The soldier that the player controls has a variety of abilities, including the ability to jump, run, crouch, lay down, and aim down their iron sights. Blood will splash across the player’s heads-up display (HUD) when they are shot by an enemy, signalling that they have been wounded; if the player ducks behind cover to avoid firing, their health will restore. In addition, the HUD shows additional data including a compass, a mini-map, and the player’s remaining ammunition. Traditional weapons such assault rifles, shotguns, handguns, and sniper rifles are included in the game. Each level will start with a predefined set of weapons that the player can use, but they are free to be replaced by any they come across. Some weapons can be customised with add-ons like heartbeat sensors and suppressors.

Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

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